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Graeme Morris was one of TSR UK's star writers. There is one actual connection between the two settings: the caveman-like "garls" from "Where Chaos Reigns" reappear in DA3: "City of the Gods" (1987).Ībout the Creators. The Vaults of Pandius has one of these adaptations, suggesting how the maps, locations, and time periods of the adventure could fit in the world of Mystara.
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Unsurprisingly, some fans have worked to make "Where Chaos Reigns" fit into the Mystaran setting. It's a bit of a pity, really, as marching through the epic scope of Mystaran history would probably have been fabulous for players of the setting. Instead it uses the same formula as X2: "Castle Amber" (1981): the players are whisked away from Mystara to another world, and then returned at the end of the adventure. Yet it wasn't so rare at TSR UK, where most of their adventures had well-considered plots that were integral to the adventures.Įxpanding Aelos!? Rather surprisingly, "Where Chaos Reigns" is not set in Mystara. This sort of plot-heavy adventure was rare at TSR in the 80s until after the publication of Dragonlance (1984-86). Because of the epic scope of the adventure, "Where Chaos Reigns" is pretty heavy on plot (and largely a railroad - albeit a beautifully described and imagined one).
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As a result, "Where Chaos Reigns" probably represents one to two dozen sessions of actual play in those terms, it's one of the longest Basic D&D campaigns available. However, even within those time periods, the text is tight and provides many overviews that will get filled in through play. Perhaps that's not surprising given the fact that the adventure covers five different time periods. While the main adventure book is only 24 pages long, it packs in a huge amount of campaign play. This one leaves politics and intrigue behind - yet it does include War Machine warfare in the third part of the adventure, "Bronze & Iron." Otherwise, the adventure replaces these standards with an epic adventure that's worthy of Companion-level play: The PCs fight for the fate of a world itself, traveling through time from the distant past to the far future.Ī Massive Campaign. Many of the Companion adventures focused on politics, intrigue, and warfare. Thus, a "power robot" is statistically identical with an "iron living statue" a "maintenance robot" is an obsidian golem a "purple chemical" is a green slime and so on.Ī Different Sort of Companion Play. He gives complete rules for oardian science fantasy devices, and he uses equivalent Basic D&D monsters to represent science fantasy monsters. Morris offers a rather unique take on these science fantasy elements, though.
SUBMIT WORK TO THE VAULTS OF PANDIUS SERIES
However, it was now making a resurgence in Basic D&D through CM4: "Earthshaker!" (1985), this adventure, and the DA series of Blackmoor adventures (1986-87). "Where Chaos Reigns" focuses on a technological group of peoples called the oard, who have conquered the world by traveling back in time to keep both the major races of the world and (perhaps more importantly) magic from developing.īecause of their futuristic basis, the oard introduce science fantasy into "Where Chaos Reigns." Science fantasy was heavily used in D&D in the 70s, but had largely faded away in the 80s. Neanderthals riding war mastodons!? Yep, and it's even in the adventure. Most notably, they created several Basic D&D supplements, from O2: "Blade of Vengeance" (1984) to AC9: Creature Catalogue (1986).Ībout the Cover. TSR UK is best-known for the U-series (1981-83) and UK-series (1983-85) adventures, but they also did work scattered across TSR's other lines in the mid-80s.
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It's copyrighted May 1985, but it was actually published around October 1985.įrom TSR UK. You have been chosen, and Eternity beckons!ĬM6: "Where Chaos Reigns" (1985), by Graeme Morris, is the sixth adventure in the Companion-level series for Basic D&D. Hope rests in you alone.Ĭome then, journey through the swirling Nexus, to a world beyond the stars. A world where time itself has been corrupted and where chaos reigns.Įven the mighty Immortals who watch over the planes are powerless to help Aelos. Far away in the infinite planes lies Aelos, a world of peril. Yet the danger is not of this land, nor even this world. The flowers are blooming out of season, fish fall like rain, and a blue moon hangs in the night sky. Throughout the land, the omens of some cataclysmic change are clear for all to see.
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